VRCT – Virtual Reality For Cinematography Technique

Mohd Nor, Mohd Azizi and Osman, Hazleena and Ku Yahaya, Ku Muhammad Asnawi (2023) VRCT – Virtual Reality For Cinematography Technique. In: International Innovation & Design in Library & Information Science Competition (InDeLib2023). Universiti Teknologi MARA, Kedah, Universiti Teknologi MARA, Kedah, pp. 34-37. ISBN 9773030607006

Official URL: https://infomgtkdh.wixsite.com/indelib/publication

Abstract

VRCT, or Virtual Reality for Cinematography Technique, is an immersive Virtual Reality (VR) technology for learning cinematography techniques mainly through its immersive learning environment provided in 360° settings. In this context, students will experience cinematography techniques such as camera shots, camera movements, and camera angles in a 360° environment. The production of VRCT involves (1) scriptwriting, (2) storyboarding, (3) video shooting, (4) audio recording, (5) video editing and (6) 360 video editing. Students can experience the content in panoramic images as if inside the environment using a computer, smartphone or VR headset. A user manual is also provided to guide users in exploring VRCT. The findings showed positive feedback on the use of 360° videos in facilitating immersive learning experiences.

Metadata

Item Type: Book Section
Creators:
Creators
Email / ID Num.
Mohd Nor, Mohd Azizi
mohd_azizi@pmtg.edu.my
Osman, Hazleena
hazleena_osman@pmtg.edu.my
Ku Yahaya, Ku Muhammad Asnawi
kumuhd_asnawi@pmtg.edu.my
Contributors:
Contribution
Name
Email / ID Num.
Editor
Mohammed Ghazali, Asmadi
asmadi615@uitm.edu.my
Editor
Abdul Rahman, Abd Latif
ablatif@uitm.edu.my
Editor
Arif, Zuraidah
zuraidah_arif@uitm.edu.my
Editor
Mohamad Tanuri, Zati Atiqah
zatiatiqah@uitm.edu.my
Subjects: T Technology > T Technology (General) > Technological change
T Technology > T Technology (General) > Technological change > Technological innovations
Divisions: Universiti Teknologi MARA, Kedah > Sg Petani Campus > Faculty of Information Management
Page Range: pp. 34-37
Keywords: Virtual reality, 360° video, Immersive learning, Cinematography.
Date: 2023
URI: https://ir.uitm.edu.my/id/eprint/141719
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