Shariff, Qatrunnisa
(2025)
From studio to classroom: translating industry experience into creative teaching.
Bulletin.
Universiti Teknologi MARA, Kedah, Universiti Teknologi MARA, Kedah.
Official URL: https://kedah.uitm.edu.my/research
Abstract
Before I became a lecturer, I spent my days crafting stories behind some of Malaysia's most-loved animated characters. I worked at Animonsta Studios as a social media executive in the branding department, where I was surrounded by artists, writers, animators, and sound designers. It was a creative playground but also a place that taught me a lot about strategy, speed, and how creativity must often serve a bigger purpose. Now that I'm teaching graphic design and animation, I constantly find myself reflecting on what I learned back then and how it helps me guide my students. In this piece, I'd like to share how those industry experiences shaped the way I teach students to express their creative thoughts more meaningfully.
Metadata
| Item Type: | Monograph (Bulletin) |
|---|---|
| Creators: | Creators Email / ID Num. Shariff, Qatrunnisa qatrunnisa@uitm.edu.my, |
| Contributors: | Contribution Name Email / ID Num. Editor Anuar, Azyyati azyyati@uitm.edu.my Editor Ahmad Zawawi, Azlyn azlyn@uitm.edu.my |
| Subjects: | L Education > LB Theory and practice of education > Higher Education > Institutions of higher education > College teaching N Fine Arts > NC Drawing. Design. IIlustration > Graphic art materials > Other, A-Z > Computer drawing |
| Divisions: | Universiti Teknologi MARA, Kedah > Sg Petani Campus |
| Journal or Publication Title: | Buletin RMU4U |
| ISSN: | 2805-475X |
| Keywords: | Translating industry experience to teaching, Animation and graphic design education, Animonsta Studios branding experience |
| Date: | 2025 |
| URI: | https://ir.uitm.edu.my/id/eprint/140946 |
