Abstract
The web-based application, was created especially for kids with attention deficit hyperactivity disorder (ADHD), is described in this study. This web application makes use of gamification to create a dynamic and interesting learning environment. It seeks to improve cognitive abilities in children with ADHD by combining game features. Children and parents may access and use the platform from a variety of devices. The application has a number of features, such as an interactive game part, a helpful resource, and a section devoted to information on ADHD. An agile methodology was applied to this project. The phrase "agile methodology" describes a method of creating software that is based on the idea of iterative development. This gamified web application effectiveness will be assessed based on user acceptance test and functionality, assuring ongoing development and optimisation for ADHD kids.
Metadata
| Item Type: | Book Section |
|---|---|
| Creators: | Creators Email / ID Num. Suhaimi, Nursyifa Adhwa UNSPECIFIED Che Jan, Nora Yanti UNSPECIFIED |
| Subjects: | Q Science > QA Mathematics > Instruments and machines > Electronic Computers. Computer Science > Computer software > Application software |
| Divisions: | Universiti Teknologi MARA, Perlis > Arau Campus > Faculty of Computer and Mathematical Sciences |
| Page Range: | pp. 153-154 |
| Keywords: | Web-based application, ADHD, Gamification, Agile Methodology |
| Date: | 2023 |
| URI: | https://ir.uitm.edu.my/id/eprint/138864 |
