UiTMCTKKT Student Used Item Trading System using simplicity theory

Shahrom, Muhammad Shahfiq (2025) UiTMCTKKT Student Used Item Trading System using simplicity theory. [Student Project] (Unpublished)

Abstract

The UiTMCTKKT Student Used Item Trading System was developed to address the inefficiencies of traditional peer-to-peer trading methods among students, which relied heavily on social media platforms like WhatsApp and Telegram. These platforms lacked dedicated features for buying and selling, leading to issues such as repetitive reposting of listings, disorganized communication, and limited visibility for sellers. To overcome these challenges, this project designed and implemented a specialized e-commerce platform exclusively for UiTMCTKKT students, using the Adapted Waterfall Model for structured and efficient development. The system prioritizes simplicity, security, and usability, incorporating key features such as secure user registration via UiTM email, categorized item listings, an in-app messaging system, and multiple payment options (RHB banking, Touch 'n Go, and cash meet-ups). The development followed a systematic approach, beginning with requirement analysis, system design, implementation, and rigorous testing involving 30 student participants and expert evaluators. Testing confirmed the system's functionality, reliability, and user satisfaction across three primary user roles: buyers, sellers, and administrators. The platform's strengths include its exclusive access for UiTMCTKKT students, fostering a trusted trading community, and simplifying transactions due to the close proximity of buyers and sellers on campus. However, limitations such as reliance on Laragon for local deployment, lack of integration with UiTM's official database, and the absence of an auto-received feature for transactions were identified. Future enhancements recommended include expanding access to all UiTM campuses, developing a mobile application for better accessibility, integrating with university databases for streamlined verification, and introducing gamification elements like seller ratings and achievement badges. The success of this system demonstrates its potential to revolutionize student trading by providing a secure, efficient, and user-friendly marketplace, ultimately promoting sustainability and strengthening the campus community.

Metadata

Item Type: Student Project
Creators:
Creators
Email / ID Num.
Shahrom, Muhammad Shahfiq
2022456198
Contributors:
Contribution
Name
Email / ID Num.
Advisor
Ismail, Ismassabah
ismassabah@uitm.edu.my
Subjects: Q Science > QA Mathematics > Web-based user interfaces. User interfaces (Computer systems)
Divisions: Universiti Teknologi MARA, Terengganu > Kuala Terengganu Campus > Faculty of Computer and Mathematical Sciences
Programme: Bachelor of Information System (Hons.) Business Computing
Keywords: UiTMCTKKT Student Used Item Trading System, E-commerce platform
Date: 2025
URI: https://ir.uitm.edu.my/id/eprint/133719
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