Bijak bicara: speech-based game for special needs students with speech delay

Muhammad Nadzri, Hanis Nadhirah and Azman Shah, Norzatul Bazamah (2025) Bijak bicara: speech-based game for special needs students with speech delay. Progress in Computer and Mathematics Journal (PCMJ), 2. pp. 1-15. ISSN 3030-6728
Abstract

Speech delay significantly impacts children's learning, social interactions, and cognitive development, affecting 10-20% of children in 2023. Traditional methods often neglect essential communication skills, prompting the need for innovative solutions. This project introduces a mobile game utilizing gamification and speech recognition technology to create an interactive learning environment. Designed following Ministry of Education guidelines, the game serves as a valuable tool for teachers and parents in Integrated Special Education Programs (ISEP). By addressing the lack of articulation exercises and limitations on learning tools, particularly in rural areas, this project aims to enhance communication skills and support children's speech development. The effectiveness of the game was assessed through a post-test evaluation with 30 participants (14 teachers and 16 parents), leading to an overall effectiveness rating of 75.6%. Feedback indicates that Bijak Bicara is beneficial for supporting students' articulation practice and provides a more engaging option compared to traditional methods. Future suggestions include adapting the game for different grade levels and exploring its use in various settings to further improve its effectiveness and reach.

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