Persuasive game on obesity awareness / Wardah Aqila Mohd Yunus

Mohd Yunus, Wardah Aqila (2019) Persuasive game on obesity awareness / Wardah Aqila Mohd Yunus. Degree thesis, Universiti Teknologi MARA (UiTM).
Abstract

Obesity has turned into a worldwide common health problem, but the most worrying are the fact that it arrives from the childhood obesity and the number of it is growing at an alarming rate every year. Inactive lifestyles and unhealthy diets are the main causes that lead to childhood obesity. These problems exist since most of the time children does not really know what they are consume and they are not even aware of the implications of their bad food habits in long term. The aim of this project is to design and develop a persuasive game that can influence children to leave unhealthy foods and evaluate the children’s knowledge on obesity awareness based on their action and decisions on the game. Procedural Rhetoric persuasive model is used to build the persuasiveness in the game. This project was done based on Agile Model that includes requirements, architecture and design, development and, test and feedback of the project. The platform of the game is web-based application that will be build using Unity software in C# language. Ten children aged 6 to 12 years old have been chosen randomly to test this project prototype and based on the pre-testing and post-testing that have been conducted, it shows that the element of persuasive that had been included were able to gives impact on the increasing level of awareness on obesity after playing the game. The functionality of the game also worked well and functions as desired.

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