BizReality Idle / Muhammad Nazmi Mohd Nazlee … [et al.]

Mohd Nazlee, Muhammad Nazmi and Nik Kamal Bahshah, Nik Syazwan and Ruslan, Muhammad Afiq Aiman and Mazlan, Muhammad Fakhrul Naim and Mohd Nadzari, Faisal Naqib and Abd Samad, Khairunnisa (2022) BizReality Idle / Muhammad Nazmi Mohd Nazlee … [et al.]. In: Virtual-Melaka International Intellectual Exposition 2022 (VMIIEX 22). Bahagian Penyelidikan dan Jaringan Industri, UiTM Melaka, Alor Gajah, pp. 218-220. ISBN 978-967-2846-04-8 (Submitted)
Abstract

In actuality, our business game came about due to the fact that people need more knowledge of business as people are unaware of the inside and outside of business. Because of that, our product which is a game serves as a very simple guideline towards those who have the motivation to learn business knowledge even though it was simplified into a game. The game itself has several real-life business concepts implemented into the game itself to make it more realistic compared to other games similar to ours on the market. As a result, those who play our game will definitely gain some knowledge in business as long as they are playing the game for a long period of time. Thus our game has a very high potential as it targets those teenagers and gamers who have a business-minded personality and helps towards commercialization.

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