Zaman Shah, Siti Nur Shahidah (2019) Mobile app in learning mathematics for secondary school student focusing on geometry topic through augmented reality / Siti Nur Shahidah Zaman Shah. Degree thesis, Universiti Teknologi MARA Cawangan Perak Kampus Tapah.
Abstract
This project is about designing an Augmented Reality (AR) mobile application for learning geometry topic in Mathematics. The main purpose of this application is to help the students in understanding the geometry concept. AR displays the virtual 3D object of the geometry shapes that help the students to understand the geometry shapes easily. Student will memorize each geometry shapes better by using AR compared to reading and observing through a textbook. This will help the students in memorizing the formula of the geometry shapes such as area and volume. The use of AR in the learning process provides a new learning environment to students. The learning process becomes fun and interesting with AR. In order to ensure the project is successful, SDLC model has been used in the development of this project. There are seven phases involved in the model to make sure that the project runs smoothly. The phases are planning, requirement gathering, requirement analysis, design, implementation, evaluation and documentation. This project was developed using Unity platform. As a result, students improved their skills and knowledge in geometry topic after using this application. Based on the postsurvey result, they understand the topic better compared to the result from presurvey. Future work for this application is by adding more geometry shapes in this application and a database for parents or teachers to measure the performance of their children or student.
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Metadata
Item Type:  Thesis (Degree)  

Creators: 


Subjects:  Q Science > QA Mathematics Q Science > QA Mathematics > Instruments and machines Q Science > QA Mathematics > Instruments and machines > Electronic computers. Computer science Q Science > QA Mathematics > Instruments and machines > Electronic computers. Computer science Q Science > QA Mathematics > Instruments and machines > Electronic computers. Computer science > Mobile computing Q Science > QA Mathematics > Instruments and machines > Electronic computers. Computer science > Mobile computing 

Divisions:  Universiti Teknologi MARA, Perak > Tapah Campus > Faculty of Computer and Mathematical Sciences  
Item ID:  24996  
Uncontrolled Keywords:  Mobile App; Learning Mathematics; Secondary School Student; Geometry Topic Through Augmented Reality  
URI:  http://ir.uitm.edu.my/id/eprint/24996 
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