Mari Mengeja: Edisi Jawi

Zainon, Nur Fatin Izzatie and Saman, Fadhlina Izzah and Ahmad Affendy, Ahmad Haziq Aiman (2020) Mari Mengeja: Edisi Jawi. In: International Jasin Multimedia & Computer Science Invention & Innovation Exhibition (3rd edition), 17-28 Feb 2020, UiTM Cawangan Melaka Kampus Jasin.

Abstract

Nowadays, current education system does include Jawi such as inj-QAF programmed and Pendidikan Islam subject in school. However, from the researches and survey conducted, it is found that Jawi education in Malaysia is still taught using traditional ways such as using flash card and textbook, that has less interactivity which causes student to have difficulty in maintaining their concentration. Learning Jawi in class is bound to limited time and learning Jawi words is cognitively complex due to the number of rules applied. The purpose of this project is to give an alternative learning material to those who are interested in learning Jawi by using game-based learning approach which implements game elements such as repetition, reward system and penalty in the gameplay. This project is built in mobile device which let people learn ubiquitously.This project uses Game Development Life Cycle (GDLC) model approach where it has six phases which are initiation, pre-production, production, testing, beta and release phase. Game Based Learning (GBL) model is used as the guide in developing the game concept to ensure that the game is developed in line with the learning Jawi intention despite it being a game. At the end of the project, the Game Based Learning application has been successfully developed. However, some future works have also been identified to further improve the game such as to add various avatars, adding multi-language function and making it available for multiplatform.

Metadata

Item Type: Conference or Workshop Item (Paper)
Creators:
Creators
Email / ID Num.
Zainon, Nur Fatin Izzatie
fizzatie22@gmail.com
Saman, Fadhlina Izzah
fadhlina218@uitm.edu.my
Ahmad Affendy, Ahmad Haziq Aiman
haziqaimanaffendy@yahoo.com
Divisions: Universiti Teknologi MARA, Melaka > Jasin Campus
Event Title: International Jasin Multimedia & Computer Science Invention & Innovation Exhibition (3rd edition)
Event Dates: 17-28 Feb 2020
Page Range: pp. 155-158
Keywords: Jawi Learning, Game-based Learning, Game Based Learning Design Model, Game Development Life Cycle, Functionality Testing
Date: February 2020
URI: https://ir.uitm.edu.my/id/eprint/901
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