Items where Subject is "Children's software"

Group by: Creators | Item Type
Number of items at this level: 44.

Article

Interactive Mathematical Learning Courseware 2. 0 using mental arithmetic for preschool children / Siti Zulaiha Ahmad... [et al.]. (2014) Jurnal Intelek, 8 (2). pp. 1-5. ISSN 2682-9223

The prophet story courseware – Saya Sayang Rasul (SSR) / Nor Azila Awang Abu Bakar, Nur Mimi Adila Ismail and Nazatul Azleen Zainal Abidin. (2015) e-Academia Journal, 4 (1). pp. 38-48. ISSN 2289 - 6589

Interactive android phonic reading for preschool children / Hawa Mohd Ekhsan, Jiwa Noris Hamid and Muhammad Mohd Sobri. (2017) Journal of Computing Research and Innovation (JCRINN), 2 (4): 3. pp. 12-17. ISSN 2600-8793

"Wiraku Suci": a children's app for learning hygiene practices / Aznoora Osmana and Nurul Husniyah Mohd Azman. (2021) Journal of Computing Research and Innovation (JCRINN), 6 (4): 3. pp. 20-30. ISSN 2600-8793

A glimpse of Malaysian teachers' reading intervention strategies for children with Dyslexia / Aznoora Osman, Wan Ahmad Jaafar Wan Yahaya and Aznan Che Ahmad. (2016) Journal of Computing Research and Innovation (JCRINN), 1 (1): 10. pp. 67-73. ISSN 2600-8793

Marc-doa for cognitive and psychomotor learning: preliminary design and evaluation / Hendra Pradibta and Usman Nurhasan. (2021) Journal of Computing Research and Innovation (JCRINN), 6 (2): 7. pp. 64-74. ISSN 2600-8793

Conference or Workshop Item

Jawi games: interactive learning for kids 10-12 years old by applying game-based learning principles / Nur Anis Syahirah Ahmad ... [et al.]. (2020) In: UNSPECIFIED.

Numerical gamification: “Mari Mengenal Nombor” for preschool children / Muhammad Saifullah Khairudin ... [et al.]. (2020) In: International Innovation, Invention and Design Competition, 17 May-10 Oct 2020.

Thesis

Mobile learning application for children using effective e-learning pedagogy model with analyzer based on bayesian theorem concept (MoLAC) - Analyzer Module / Muhammad Farid Abd Razak. (2014) Degree thesis, thesis, Universiti Teknologi MARA, Perak.

Mobile learning application for children using effective e-learning pedagogy model with analyzer based on bayesian theorem concept (MoLAC): Learning module / Muhammad Ridzuan Effendy Abdul Muttalib. (2014) Degree thesis, thesis, Universiti Teknologi MARA, Perak.

Web-based multimedia educational application using scaffolding approach / Nor Amanina Awang. (2014) Degree thesis, thesis, Universiti Teknologi MARA, Perak.

Mobile application interface design: autism spectrum disorder children / Nor Azriah Aziz. (2015) Masters thesis, thesis, Universiti Teknologi MARA (UiTM).

Courseware to Learn About The Prophet Story: Saya Sayang Rasul (SSR) / Nur Mimi Adila Ismail. (2015) Degree thesis, thesis, Universiti Teknologi MARA.

Interactive multimedia for adaptive e-learning science for children / Zaleha Ismail. (2012) Degree thesis, thesis, Universiti Teknologi MARA (UiTM).

Game-based learning application for kids: LearnFun animals / Ummi Rasyidah Izhab. (2022) Degree thesis, thesis, Universiti Teknologi MARA, Perak.

Game based learning app math for kindergarten using AR / Nik Humairah Putri Jamilin. (2022) Degree thesis, thesis, Universiti Teknologi MARA, Perak.

Augmented reality courseware for english vocabulary pronunciation using phonic reading technique / Juliana Jumi. (2020) Degree thesis, thesis, Universiti Teknologi Mara Perlis.

English reading courseware using persuasive design strategy for kindergarten / Nurulfathiah Kamarudin. (2020) Degree thesis, thesis, Universiti Teknologi MARA, Terengganu.

An appropriate interface design for attract emotions of remedial children by applying ARCS model (attention) / Nurul Assikin Khamis. (2015) Masters thesis, thesis, Universiti Teknologi MARA (UiTM).

Courseware development for jawi learning (Dunia Jawi) using persuasive approach / ‘Aisyah Kharudin. (2017) Degree thesis, thesis, Universiti Teknologi MARA.

The development of interactive multimedia application in learning outdoor personal safety for preschoolers (LOPSP) / Nor Farhana Md Daud. (2012) Degree thesis, thesis, Universiti Teknologi MARA (UiTM).

Cyber ethics awareness games for children / Muhammad Azraai Mohamad Aris. (2014) Degree thesis, thesis, Universiti Teknologi MARA (UiTM).

Decision support system for game selection / Muhammad Haykal Mohamad Hithir. (2015) Degree thesis, thesis, Universiti Teknologi MARA.

Malay proverb e-learning system with gamification for children / Muhammad Ridhwan Mohamad Munir. (2021) Degree thesis, thesis, Universiti Teknologi Mara Perlis.

Educational game for introducing programming to children / Shaiful Aqbar Mohammat Zamberi. (2015) Degree thesis, thesis, Universiti Teknologi MARA.

Learning about vehicles for kids: A mobile application with augmented reality / Nurhaziqah Izzaty Mohd Isa. (2022) Degree thesis, thesis, Universiti Teknologi MARA, Perak.

Research on interface design for preschool student software / Mohd Khairussalleh Mohd Kasini. (2000) Degree thesis, thesis, Universiti Teknologi MARA.

Designing solar system courseware using graceful interaction design concept for children / Siti Amirah Mohd Mokhtar. (2014) Masters thesis, thesis, Universiti Teknologi MARA (UiTM).

Web-based learning courseware for autistic child: using video modelling and active learning techniques / Siti Fairuz Mohd Radzi. (2014) Degree thesis, thesis, Universiti Teknologi MARA, Perak.

Science learning courseware for preschoolers using assistive approach / Muhamad Syawal Azali Mohd Rozlan. (2020) Degree thesis, thesis, Universiti Teknologi MARA, Terengganu.

Interactive solat learning for children using metaphor technique / Kartini Mohd Zukri. (2010) Degree thesis, thesis, Universiti Teknologi MARA (UiTM).

“DEARLY”: multimedia learning application for dyslexia early reading intervention / Aina Suraya Musa. (2020) Degree thesis, thesis, Universiti Teknologi MARA, Perlis.

The evaluation of user experience on augmented reality apps in teaching the science subject about the human body systems to kindergarten children / Nur Hasanah Rasiman. (2017) Masters thesis, thesis, Universiti Teknologi MARA (UiTM).

Healthy Food For Kids (SAYA SIHAT) Courseware / Nur Hidayah Fatihah Rohan. (2018) Degree thesis, thesis, Universiti Teknologi MARA.

Basic Jawi learning and writing using augmented reality application for primary school standard one students syllabus / Siti Shafida Sharifuddin. (2019) Degree thesis, thesis, Universiti Teknologi MARA Cawangan Perak Kampus Tapah.

Designing courseware for learning alphabets using sign language / Norisah Wahab. (2013) Degree thesis, thesis, Universiti Teknologi MARA (UiTM).

Web application: therapeutic treatment on speech delayed children / Zaim Zuhair Yahaya. (2022) Degree thesis, thesis, Universiti Teknologi MARA, Perak.

Brain training via mobile board game application for ADHD children using gamification / Qistina Yahya. (2019) Degree thesis, thesis, Universiti Teknologi MARA Cawangan Perak Kampus Tapah.

Mobile application: learn about outer space for children / Suhaili Zawawi. (2022) Degree thesis, thesis, Universiti Teknologi MARA, Perak.

Student Project

Chores completion encourager app for children using games based learning / Nurul Adilah Fasiha Abdul Rahman. (2015) [Student Project] (Unpublished)

Dyscalculia assistive learning application / Nurin Nabilah Mat Pergau. (2021) [Student Project] (Unpublished)

Colour identification for children with autism using discrete trial training (DTT) / Nor Airaneey Mazlan. (2022) [Student Project] (Submitted)

Bahasa Melayu kindergarten courseware for reading skills / Intan Nazieha Rashidah Rashidin. (2023) [Student Project] (Submitted)

An interactive E-quiz English learning for preschool children in rural areas / Anis Roslan. (2022) [Student Project] (Submitted)

This list was generated on Wed Apr 24 14:06:38 2024 UTC.