Chapter 5 (EPC551 – MIPv1) / Muhammad Akmal Nabil Mohd Nazmir and Omar Muzaffar Amir Faezal

Mohd Nazmir, Muhammad Akmal Nabil and Amir Faezal, Omar Muzaffar (2018) Chapter 5 (EPC551 – MIPv1) / Muhammad Akmal Nabil Mohd Nazmir and Omar Muzaffar Amir Faezal. International Journal of Modern Languages and Applied Linguistics (IJMAL), 2 (3). pp. 1-4. ISSN e-ISSN 2600-7266

Abstract

Instructional Design is the practice of creating "instructional experiences which make the acquisition of knowledge and skill more efficient, effective, and appealing. Utilising the resources such as Textbook, GAGNE, and ARCS method of learning allows the Instructional Design to take shape of an English language game that aims to educate students, and allow the students an immersive experience and entertain themselves playing a video game that aims to teach Grammar, Reading Comprehension, and Listening exercises. The objective of this game is to instil entertainment in learning via the application of an immersive video game, rife with both lore and characters.

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Item Type: Article
Creators:
Creators
Email / ID Num.
Mohd Nazmir, Muhammad Akmal Nabil
UNSPECIFIED
Amir Faezal, Omar Muzaffar
UNSPECIFIED
Subjects: P Language and Literature > P Philology. Linguistics > Language and languages
P Language and Literature > PE English language
Divisions: Universiti Teknologi MARA, Shah Alam > Academy of Language Studies
Journal or Publication Title: International Journal of Modern Languages and Applied Linguistics (IJMAL)
UiTM Journal Collections: UiTM Journal > International Journal of Modern Language and Applied Linguistics (IJMAL)
ISSN: e-ISSN 2600-7266
Volume: 2
Number: 3
Page Range: pp. 1-4
Keywords: Educational tool, Instructional Design, Video game
Date: August 2018
URI: https://ir.uitm.edu.my/id/eprint/42840
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